Thomas Karlsson
Lead Visual Development Artist @ Rovio
Stockholm, Sweden
Summary
Dear Reader,
I am Thomas, an easy-going and hardworking individual who is passionate about his craft. I am currently working as a Lead Visual Development Artist at Rovio.
I thoroughly enjoy working in the industry, and I am always looking for new ways to evolve within the entertainment business, excel at any given task and to really find my place in the development process, trying to make the product a better one. I enjoy the fast-paced nature of game development, the chance to always find new ways to solve problems together with my colleagues, and to be part of a talented crew in a creative environment.
I hope that you are having a nice day!
Skills
Concept ArtConcept DesignDigital PaintingEnvironment DesignIllustrationMarketing IllustrationCharacter DesignCreature DesignVisual DevelopmentCostume DesignTeam ManagementColor Management2DScrumLeadSprintVisDev
Software proficiency

Photoshop

Unity

Jira

Maya

SketchUp

Frostbite Engine
Productions
Video Game
RuneScape
Year
2001
Role
Senior Concept Artist
Company
Jagex
Video Game
Need for Speed
Year
2015
Role
World Art QA Analyst
Company
EA - Ghost Games
Video Game
Need for Speed: Rivals
Year
2013
Role
QA Analyst
Company
EA - Ghost Games
Experience
Lead 2D Artist at Vasco Games
Emmen, NL
November 2015 - June 2016